2010 WBA March Madness Tournament Rules

A. BASIC RULES - ALL GAMES

1. All games played will be sixteen (16) minutes halves with stop time. The tournament
reserves the right to move to 2nd half running time, if a single game significantly
exceeds the 75 minute game time slot allotted. (NEW)

2.  Shoot 1 and 1 on the seventh (7th) foul of each half.  Two shots
will be awarded starting with the tenth (10th) foul.

3. Alternating possession rule will be in effect.

4. Teams will be allowed three (3) sixty second timeouts and two (2) thirty second
timeouts per game. Unused timeouts will NOT be carried over to overtime periods.

5. Overtime periods will be three (3) minutes in duration. Each team will be granted
one (1) sixty (60) second timeout for an overtime period.  Timeouts do not roll over
from one overtime period to the next.

6. High School basketball rules will apply except as follows or explicitly stated
elsewhere in the tourney rules:

a. Person-to-person defense will be played at all times.  No zone defense
(including full or half court zone traps) at any time.  Players must defend an opposing
player, not an area of the court.

b. Full court person-to-person defense may be played (by the team that is winning)
provided the point differential between the two teams is less than ten. Or stated in
another way, once a team achieves a 10-point advantage, all person-to-person full
court defense must be stopped.

To further clarify, a team (that is trailing by any amount) may play full court person-to-
person defense in order to reduce their current deficit.

SPECIAL NOTE (For Grade 6 Girls Divisions only), person-to-person full court press is
only allowed in the last two-minutes of each half provided the team is not already
leading by 10 or more points.

SPECIAL NOTE (ALL DIVISIONS): If coaches of each team wish to waive the right to
execute full court, person-to-person defense for the entire game, this can be agreed
to by each team, as long as the referees are made aware of this agreement prior to
the game start, and all parties acknowledge the agreement.

7. Teams are responsible for player and fan behavior. Misconduct will not be tolerated
and offenders may be subject to immediate removal and/or disqualification.

8. Three-pointers are allowed only in games where the three (3) point line is marked
on the court.

9. Players are disqualified after incurring five (5) personal fouls.

10. No more than (3) coaches are allowed on a team’s bench. This does not include
the scorekeeper or timer.

11.   If a player or coach is disqualified due to fighting then the player/coach will be
suspended for the rest of the tournament.

12. All games will provide a five (5) minute warm up period and a three (3) minute
halftime period.

13.Teams are expected to provide at least one (1) volunteer each to share
responsibilities for the clock and score-keeping.

14.No duplicate uniform numbers are allowed.

15.Game will start five (5) minutes after the preceding game ends. Teams are
expected to be on-site at least thirty (30) minutes prior to their scheduled game start
time. No grace periods are allowed.

14. Home/Away Designation: There is no designation of “home” or “away” team in the
tournament schedule. Teams should work together and with the referees to determine
best colors for reversible team uniforms, and for assisting with score-keeping, and
clock duties.

15.Rosters: Each town must submit a team roster to participate in the tournament.
Towns will not be allowed to share the same player across multiple rosters. Each
player will only play for one (1) team in the tournament. If a team needs to make a
roster change, the tournament director should approve in writing of the change prior
to the player being added to a team. Late roster changes approved in writing by the
Director will not be posted in the tourney  program. The sole purpose of the tourney
program is to provide players and families a keepsake. Although the majority of roster
submissions are accurately listed in the program, it is not to be used by coaches as a
means to identify improperly registered players.

16.Divisions: Teams will be assigned to either a 4-team division, or a 6-team division.

17.For teams involved in an overtime game, high school rules apply for carryover of
team fouls into an overtime period.


FOUR TEAM DIVISIONS

In 4-team divisions, each team will play each division member one time, for a total of
(3) three games. The team with the best record is the champion. In the event two
teams are tied with 2-1 records after the playing their three games, the winner of  
head-to-head competition will act as the tie-breaker and determine the overall division
champion. Trophies will be awarded for only the 1st place finisher in 4-team divisions.


SIX TEAM DIVISIONS (Two 3-team sub-brackets)  

In each 6-team division, there are six (6) teams, which will play in two (2) sub-brackets,
of three (3) teams each.  Each team will play each other team in its sub-bracket during
the first round (first two games).

After the first round (first two games), teams will be matched, based on their records,
in playoff games, with corresponding teams from the opposite sub-bracket.  The two
teams with the best record in each sub-bracket will play each other (championship
playoff).   The two teams with the second best record in each sub-bracket will play
each other (2nd place playoff) and the two teams with the third best record in each
sub- bracket will play each other (3rd place playoff).

Trophies will be awarded for both 1st place and runner-up teams in the 6-team
divisions.


TIE BREAKER RULES FOR THREE TEAM SUB-BRACKETS
If all teams in a 3-team sub-bracket are tied with 1-1 records after the first two games,
a separate tie-breaker time slot will be assigned and tied teams will participate in a tie-
breaker session. The following tie-breaker format and special rules will be used:

a. A representative from each team will draw a number.  The team
drawing the low number will receive a bye.  If no representative of a team is
present at the time of the drawing, a representative will be selected to draw
for that team.  

b. The remaining two teams will play a five (5) minute tiebreaker.  The team
receiving the bye will play the winner.

c. If the score is tied after the first five (5) minute tiebreaker, additional TWO minute
overtime periods will be played until a winner is determined.

d. Shoot 1 and 1 on the fifth (5th) foul.  Two shots will be awarded starting with the
seventh (7th) foul.  

e. A player is disqualified after receiving his/her third (3rd) personal foul.

f. Two (2) time outs are allowed during the tiebreaker period.  No additional time outs
are allowed in overtime periods.

TIE-BREAKER SUMMARY:
When all three teams in a 3-team sub-bracket end up with a 1-1 record. A tiebreaker
session is activated.  Then “straws are drawn” by all three teams. Short straw team
sits out a 5 minute tie-breaker played by the other two teams. Loser of first tie-breaker
will play for 5th place. Winner of first tie-breaker plays “short straw” team in another 5
min. tie-breaker. Loser of 2nd tie-breaker plays for 3rd place, winner plays for
championship.


MAR
2/20/2010
Revision C
2010 TOURNAMENT RULES
2010 Winchester March Madness